The connections between idea and art

Developing Elysium Flare has been really exciting because it’s the first time I’ve collaborated with a graphic artist. I’m working with Juan Ochoa, a Colombian artist with a wide range of skills and he’s helped me out starting with some conceptual work and then moving on to more directed interior illustration. His work is so ..

Brittle railroads

(re-post from Google+ — seriously, that’s where I most ramble now but someone suggested I should make this mutter more permanent, so it goes here) I think I stumbled on what I dislike about “railroaded” game campaigns and, as usual, it’s by way of an analogy. First, railroading is obviously a continuum. It’s a kind ..